If You know of any other software that needs to be added to the list, just Email me, and I will put it here.
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This download supports and is applicable for the following hardware: Sound BlasterX G6. Fixes: Added support for 'USB Audio Connectivity' feature with Creative Sound Blaster Command. Requirements: Microsoft® Windows® 10 32-bit or 64-bit, Windows 8.1 32-bit or 64-bit, Windows 8 32-bit or 64-bit, Windows 7 32-bit or 64-bit. Csound A Max/MSP external for Csound. This project was originally created by Matt Ingalls. It was later maintained by Davis Pyon. Steven Yi updated csound to work with Csound 6 and maintained it for a while within the main csound Git repository under the frontends/maxcsoundtilde folder. The Action Building game where you team up with other players to build massive forts and battle against hordes of monsters, all while crafting and looting in giant worlds where no two games are ever the same.
Standalone Granular Synthesis Applications:
Cloud Generator: https://www.curtisroads.net/software
(Mac-OS9 classic only) (free) Developed by Curtis Roads and John Alexander. Cloud Generator synthesizes granular sounds in units called 'clouds' and also 'granulates' stereo sound files.
Pulsar Generator: https://www.curtisroads.net/software
(Mac-OS9 classic only) (free) Developed by Alberto de Campo and Curtis Roads. It generates sound particles called pulsars. (See Roads (2001) Sound Composition with Pulsars for more information)
Emission Control: https://www.curtisroads.net/software
(Mac-PPC only) (free) Written by David Thall in consultation with Curtis Roads. EC is an interactive real-time program, with many novel features, including modulation of synthesis parameters, multiple sound file input, and variable-Q filtering on a grain-by-grain basis.
Chaosynth: http://chaosynth.granularsynthesis.com
(CSound) (free) Chaosynth by Eduardo Miranda uses cellular automata (CA) to control the generation of large number of individual sonic events using a GUI in CSound.
GranuLab: http://www.abc.se/~re/GranuLab/Granny.html
(Win) (free) Developed by Rasmus Ekman, it can granulate 8 streams simultaneously.
Density: http://www.apesoft.it/download/
(Win/Mac and M4L plugins) (Lite version free) Asynchronous sampled/live granular synthesis by apeSoft
Pulsaret: http://www.apesoft.it/download/
(Win/Mac and M4L plugins) (Lite version free) Microsound Prototypes of Granular Synthesis (Glisson, Pulsar, Grainlet, Trainlet) by apeSoft
MacPOD 2: http://thirdmonk.com/MacPOD.html
(Win/Mac) (free) MacPOD/WinPOD by Chris Rolfe and Damián Keller generates a wide range of effects from time compression/expansion to richly varied spectral transformations. MacPOD is named in honour of the original POD GSAMX system developed by Barry Truax at Simon Fraser University.
AL & ERWIN: https://www.keele.ac.uk/music/people/rajmilfischman/rajmilfischmanfreesoftware/
(Win) (free) Developed by Rajmil Fischman, the AL..gorithmic Compositional Environment in conjunction with ERWIN applies the solutions of Schröedinger’s equation for an atomic potential with radial symmetry (a well-known equation from Quantum Mechanics) to the creation of granular clouds.
Clouds: https://www.keele.ac.uk/music/people/rajmilfischman/rajmilfischmanfreesoftware/
(Win/Mac) (free) Developed by Rajmil Fischman, real-time asynchronous granular synthesis of four seperate sound buffers.
Blip: http://www.nicolasfournel.com/?page_id=94
(Win) (free) Developed by Nicolas Fournel. The concept behind Blip is to create innovative sounds and loops by drawing with the usual graphic tools (pencil, airbrush, line…). The classic painting functions take a whole other dimension, as they create melodies and rhythms in the musical domain.

GranuLab: http://www.nicolasfournel.com/?page_id=125
(Win) (free) Developed by Nicolas Fournel. AudioPaint generates sounds from pictures. The program reads JPEG, GIF, PNG and BMP files and translates each pixel color and position into frequency, amplitude and pan information. AudioPaint can therefore be considered as a massive additive synthesizer.
Granulator: http://www.nicolasfournel.com/granulator.htm
(Win) (free) Developed by Nicolas Fournel (currently offline - hoping it will be back soon)
jMusic Online Granulator: http://www.granularsynthesis.com/jgrain.php
(Win/Mac/*nix) (free) Developed by Tim Opie using jMusic, it runs online, if you have java enabled..(does anyone now?)
Kenaxis: http://www.kenaxis.com/
(Win/Mac) (free trial) : Real-time improvisation software with 6 loop players each with granular synthesis and many other effects.
RTGS-X: https://www.macupdate.com/app/mac/15912/rtgs-x
(Mac-PPC only) Real-time granular synthesizer, OSX-PPC updated version of the Real-Time Granular Synthesizer for Mac OS8.
Partikkel:http://oeyvind.teks.no/results/applications/partikkelapplications.htm
(CSound) (free) Partikkel csound opcode desigedn by Oeyvind Brandtsegg, implemented by Thom Johansen and Torgeir Strand Henriksen, with a vast array of parameters to tweak.
Atomic Cloud: http://atomiccloud.gersic.com/
(Win) (free) The Atomic Cloud Grain Cloud Generator takes an audio file as input, and generates a granular synthesis grain cloud in real time.
Sample Toy: http://www.mrkbrz.com/sampletoy/
(iPhone)
Curtis Heavy: http://itunes.apple.com/us/app/curtis-heavy-granular-synthesizer
(iPhone)
Borderlands: http://www.borderlands-granular.com/app/
(iPad)
Granite: http://www.newsonicarts.com/index.php?page=granite
(Win/Mac)
Narrativas Sonoras II: http://ruipenha.pt/software/narrativas-sonoras-ii/
(Win/Mac/*nix)
Grain Science: https://itunes.apple.com/app/id487233637
(iPad)
HourGlass: http://xenakios.wordpress.com
(Win/Mac)
REplay PLAYer: http://www.essl.at/works/replay.html
(Mac)
iDensity: http://www.apesoft.it/idensity/
(iPad) Multi-streams real-time granular playground able to generate a wide range of usual and not so usual effects by apeSoft
iPulsaret: http://www.apesoft.it/ipulsaret/
(iPad) Real-time software capable of all time-domain varieties of granular synthesis (Glisson, Pulsar, Grainlet, Trainlet) by apeSoft
GrainProc: http://www.grainproc.com/
(iPad)
Generative 2: https://sirenaudio.co.uk/collections/frontpage/products/generative-2
(Win/Mac)
SoundGrain: http://ajaxsoundstudio.com/software/soundgrain/
(Win/Mac)
Music Programming Environments that have Granular Synthesis Capability:
Csound: http://www.csounds.com/
(Win/Mac/*nix)
jMusic: http://explodingart.com/jmusic/
(Win/Mac/*nix)
ChucK: http://chuck.cs.princeton.edu/
(Win/Mac/*nix)
Extempore: http://extempore.moso.com.au/
(Win/Mac/*nix)
Impromptu: (M) http://impromptu.moso.com.au
(Mac)
Max 5 (Max/MSP): (WM) http://www.cycling74.com/products/maxmsp.html
(Win/Mac)
AudioMulch 2: (WM) http://www.audiomulch.com/
(Win/Mac)
PD:(WMU) https://puredata.info/
(Win/Mac/*nix)
SuperCollider: (WMU) http://supercollider.sourceforge.net/
(Win/Mac/*nix)
Composers Desktop Project: (WM) http://www.composersdesktop.com/
Reason: (WM) http://www.propellerheads.se/products/reason/
(Win/Mac)
Logic Pro: (M) http://www.apple.com/logic-pro
(Mac)
SynthEdit: (W) http://www.synthedit.com/
(Win)
Reaktor 6: (WM) https://www.native-instruments.com/en/products/komplete/synths/reaktor-6/
(Win/Mac)
Kyma X: (WM) http://www.symbolicsound.com/cgi-bin/bin/view/Products/WebHome
(Win/Mac)
Bidule: (M) http://www.plogue.com/products/bidule/
(Mac)
Buzz: (W) http://jeskola.net/buzz/
(Win)
MachFive 3: (WM) http://www.motu.com/products/software/machfive/technology.html
(Win/Mac)
ixiQuarks: (M) http://ixi-audio.net/content/download/ixiquarks/index.html
(Mac)
Usine: (WM) http://www.sensomusic.org/
(Win/Mac)
Granular Synthesis Plug-ins (mostly VST):
Alchemy: http://www.apple.com/logic-pro/whats-new/
(for Logic) Ebook metode penelitian pendidikan prof dr sugiyono 2018.
crusherX Studio: http://www.crusher-x.de/
SaltyGrain: https://www.samplesumo.com/
Grainbot: http://www.kvraudio.com/developer_challenge_2009.php#dc09_24
+bubbler: http://www.soundhack.com/freeware/
grANALiser: http://morfiki.blogspot.com/
Fragmental: http://www.niallmoody.com/ndcplugs/fragmental.htm
GGrain: http://www.gvst.co.uk/ggrain.htm
ParticleCloud: http://www.martin-brinkmann.de/plugs.html
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Dropout: http://www.tweakbench.com/dropout
Minerva: http://www.tweakbench.com/minerva
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Pudding: http://www.tweakbench.com/pudding
SideSlip: http://www.tweakbench.com/sideslip
Muchacho: http://www.xoxos.net/vst/vst.html#effects
Grainz: http://www.sknote.it/download.htm
Grapheed: http://www.lidsquid.de/grapheed/index.html
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Scope: http://www.lidsquid.de/archive.php
Ncomputing x550 pci card driver download windows 7. GRMTools: http://www.inagrm.com/grmtools
Padshop Pro: http://www.steinberg.net/en/products/vst/padshop/padshop_pro.html
HALion 5: https://www.steinberg.net/en/products/vst/halion_und_halion_sonic/halion_5.html
ag.granular.suite: https://cycling74.com/toolbox/ag-granular-suite/
(for Max/Jamoma)
Granulator II: http://www.monolake.de/technology/granulator.html
(for Max and Max4Live)
The Mangle: http://sound-guru.com/software/mangle/
Triple-Perc: http://www.customarttools.com/softwarelist/tripleperc
(for Max and Max4Live)
Grainer: http://puredata.info/Members/pdiliscia/grainer
(for PD)
J.A.G.S.: https://github.com/Limulo/Jags
(for PD)
Cosmosƒ: http://www.sonic-lab.com
(VST/AU)
The Synthesis ToolKit in C++ (STK): https://ccrma.stanford.edu/software/stk/
(C++ Library) (OSS, free) The Synthesis ToolKit in C++ by Perry R. Cook and Gary P. Scavone is a set of open source audio signal processing and algorithmic synthesis classes written in the C++ programming language. STK was designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code.
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*nix = Unix-like (including Linux, BSD and Darwin)OSS = Open Sourse Software
Of course you can use emulators on other platforms to run these programs. A popular program for Unix is WINE, which has been tested with programs such as Granulab and AudioMulch.
Other programs such as Cubase, Logic and Protools may also be used in more of a micromontage format, by cutting up samples and rearranging the pieces.